Assessing a Specific User's Experience
Live Platform lets operators quickly assess a specific end user's experience, helping operators to tweak the enterprise's telephony network to enhance that experience.
➢ | To assess a specific end user's experience: |
1. | Open the Users Experience page (Users menu > Users Experience tab). |
2. | Use the following table as reference to the page. |
Users Experience
Column |
Description |
---|---|
Full Name |
The first name and the family name of the end user (the employee) in the enterprise. |
User Name |
The employee’s username defined by the enterprise's network administrator. |
Calls Count |
The total number of calls made by the end user (employee). |
Total Duration |
The total length of time the end user (enterprise employee) spent on the phone. |
Success/Failed |
Color-coded bar lets you determine at glance the call success/failure rate (percentage) was for end users. Point your cursor over a specific end user's bar to see the rate of successful versus unsuccessful calls. |
Call Quality |
Let’s you determine at glance end users calls whose voice quality was measured as Good (green), Fair (yellow) or Poor (red). Point your cursor over a specific end user's bar to see that specific end user's % of calls whose voice quality was measured as Good (green), Fair (yellow) or Poor (red).
|
MOS |
MOS - Mean Opinion Score (specified by ITU-T recommendation P.800) - the average grade on quality scales of Good to Failed, for voice calls made over a VoIP network at the conclusion of the testing. |
Jitter |
Jitter (in msec) can result from uneven delays between received voice packets. To space packets evenly, the jitter buffer adds delay. The higher the measurement, the greater the impact of the jitter buffer’s delay on audio quality. |
Delay |
Delay (or latency) (in msec) - the time it takes for information to travel from source to destination (round-trip time). Sources of delay include voice encoding / decoding, link bandwidth and jitter buffer depth. |
Packet Loss |
Lost packets, as a percentage - RTP packets that aren’t received by the voice endpoint for processing, resulting in distorted voice transmission. Packet Loss can be more than 100%. |
Description |
The end user's professional position in the enterprise. |